Controller UI shows button hint in dialog windows when you can scroll.Lobby browser now shows map names alphabetically.Updated stats, skills, loot and archetype of Zaleskar.Voidwoken chicken should not be able to absorb source points.The puzzle to get to Reimond now has a perception check on the hidden wall, and the wall supports lockpicking.Made several changes to Captive Deep-dweller in the third round of the Arena in Reaper’s Coast.Fixed Windego’s skills if you meet her in Council of Seven.Fixed melee and rogue archetypes ignoring characters with Stench talent.Small reduction in XP gain in Reaper’s Coast and Council of Seven areas.Reduced Chicken form running distance to 6 meters.Reduced survivability and base damage of Bone Widow.Reactive Shot now uses equipped weapon stats to calculate damage.Made the surfaces created by intersection temporary, but long-lived, instead of infinite (also fixes some surface puzzles).
Within three days, the game was closing in on 500,000 copies sold.įull patch notes for patch three are below, and it's quite a list. Larian Studios has released its third patch for Divinity: Original Sin 2 and it's a doozy.ĭivinity: Original Sin 2 players will should be pleased with the latest patch, which continues to fix issues brought to the developers' attention.Īccording to Larian Studios, the patch address the most "important issues" which have been flagged, along with myriad bug fixes and balancing.Ĭontent changes include making the game journal clearer and the Persuasion difficulty in Arx has been lowered.ĭivinity: Original Sin 2 was released on September 15, and even managed to dethrone PUBG for a while by claiming the number one spot on Steam’s top sellers on release day.